My program doesn't have bugs. It just develops random features.

UE1:Pottery2 (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U1 Object >> Actor >> Decoration >> Vase >> Pottery2

Contents

Package: 
UnrealShare
This class in other games:
RTNP, UT

Pottery2.

Default values

Property Value
CollisionHeight 22.0
CollisionRadius 14.0
Mesh LodMesh'UnrealShare.Pottery2M'