My program doesn't have bugs. It just develops random features.
UE1:Pottery2 (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Decoration >> Vase >> Pottery2 |
Contents
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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Pottery2.
Default values
Property | Value |
---|---|
CollisionHeight | 22.0 |
CollisionRadius | 14.0 |
Mesh | LodMesh'UnrealShare.Pottery2M' |