My program doesn't have bugs. It just develops random features.

Difference between revisions of "UE1:RMusicPlayer"

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==Download==
 
==Download==
 +
As always source code is included in zip file.
 +
 
'''link:''' [http://turniej.unreal.pl/files/RMusicPlayer.zip RMusicPlayer (~603kb)]
 
'''link:''' [http://turniej.unreal.pl/files/RMusicPlayer.zip RMusicPlayer (~603kb)]

Revision as of 01:37, 28 May 2008

About

RMusicPlayer is new version of RvMp3Player. The code has been completly rewritten, this time using FMODEX. Features:

  • Mod support (you can subclass RMusic_Player to define new music directory)
  • Save support in SP games
  • Supports many audio files (flac, mp2, mp3, ogg, wma, wav)
  • Crossfades/fades in/fades out music

Current bugs (will be fixed):

  • DSP plugins - everything loads fine, but I can't hear difference :)
  • You can't have more then one DSP plugin
  • Additional codecs doesn't work

Class tree

+- Actor_(UT)
   +- RMusic_Component - holds everything toghether and implements some basic functions
       +- RMusic_Controller - controls RMusic_Player
       +- RMusic_Player - plays music. This class is spawned either by RMusic_Controller or game type/console.
       +- RMusic_Save - spawned by RMusic_Controller. Stores information about last used RMusic_Controller

Download

As always source code is included in zip file.

link: RMusicPlayer (~603kb)