Cogito, ergo sum
UE1:RockSlide (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealI
- Direct subclass:
- MagmaBurst
- This class in other games:
- U1, UT
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
RockSlide.
Properties
Property group 'RockSlide'
CubeDimensions
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 50.0 |
Y | 50.0 |
Z | 50.0 |
InitialDirection
Type: Object.Rotator
MaxBetweenTime
Type: float
Default value: 3.0
maxInitialSpeed
Type: float
MaxScaleFactor
Type: float
Default value: 1.0
MinBetweenTime
Type: float
Default value: 1.0
minInitialSpeed
Type: float
MinScaleFactor
Type: float
Default value: 0.5
TimeLength
Type: float
Default value: 10.0
TimeLimit
Type: bool
Is there a limit on it's lifespan?
Internal variables
NextRockTime
Type: float
TotalPassedTime
Type: float
Default values
Property | Value |
---|---|
bStatic | False |
Tag | 'Event1' |
Texture | Texture'UnrealShare.S_Bubble2' |
Functions
Events
BeginPlay
event BeginPlay ()
Overrides: Actor.BeginPlay
Other instance functions
MakeRock
function MakeRock ()
States
Active
Triggered
Modifiers: auto
Triggered.Trigger
Overrides: Actor.Trigger (global)