Cogito, ergo sum

UE1:RockSlide (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
RTNP Object >> Actor >> Keypoint >> RockSlide
Package: 
UnrealI
Direct subclass:
MagmaBurst
This class in other games:
U1, UT

RockSlide.

Properties

Property group 'RockSlide'

CubeDimensions

Type: Object.Vector


Default value:

Member Value
X 50.0
Y 50.0
Z 50.0

InitialDirection

Type: Object.Rotator


MaxBetweenTime

Type: float


Default value: 3.0

maxInitialSpeed

Type: float


MaxScaleFactor

Type: float


Default value: 1.0

MinBetweenTime

Type: float


Default value: 1.0

minInitialSpeed

Type: float


MinScaleFactor

Type: float


Default value: 0.5

TimeLength

Type: float


Default value: 10.0

TimeLimit

Type: bool

Is there a limit on it's lifespan?

Internal variables

NextRockTime

Type: float


TotalPassedTime

Type: float


Default values

Property Value
bStatic False
Tag 'Event1'
Texture Texture'UnrealShare.S_Bubble2'

Functions

Events

BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


Other instance functions

MakeRock

function MakeRock ()


States

Active

Triggered

Modifiers: auto

Triggered.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger (global)