Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:SeaWeed (U1)

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U1 Object >> Actor >> Decoration >> SeaWeed
Package: 
UnrealShare
This class in other games:
RTNP, UT, U2XMP

SeaWeed.

Properties[edit]

Property group 'SeaWeed'[edit]

WeedType[edit]

Type: ESeaWeedType


Default value: Waver2

Default values[edit]

Property Value
bStatic False
DrawType DT_Mesh
Mesh LodMesh'UnrealShare.SeaWeedM'

Enums[edit]

ESeaWeedType[edit]

Waver1 
Waver2 

States[edit]

Waver[edit]

Modifiers: auto