My program doesn't have bugs. It just develops random features.
UE1:SearchLight (RTNP)
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Object >> Actor >> Inventory >> Pickup >> Flashlight >> SearchLight |
Contents
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SearchLight.
Default values[edit]
Property | Value |
---|---|
Charge | 20000 |
CollisionHeight | 12.0 |
Icon | Texture'UnrealI.Icons.I_BigFlash' |
LightHue | 167 |
LightRadius | 13 |
Mesh | LodMesh'UnrealI.BigFlash' |
PickupMessage | "You picked up the Searchlight." |
PickupViewMesh | LodMesh'UnrealI.BigFlash' |
RespawnTime | 300.0 |