My program doesn't have bugs. It just develops random features.

UE1:SearchLight (UT)

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UT Object >> Actor >> Inventory >> Pickup >> Flashlight >> SearchLight

Contents

Package: 
UnrealI
This class in other games:
RTNP, U1

SearchLight.

Default values[edit]

Property Value
Charge 20000
CollisionHeight 12.0
Icon Texture'UnrealI.Icons.I_BigFlash'
LightHue 167
LightRadius 13
Mesh LodMesh'UnrealI.BigFlash'
PickupMessage "You picked up the Searchlight."
PickupViewMesh LodMesh'UnrealI.BigFlash'
RespawnTime 300.0