My program doesn't have bugs. It just develops random features.

UE1:Shells (RTNP)

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RTNP Object >> Actor >> Inventory >> Pickup >> Ammo >> Shells

Contents

Package: 
UnrealShare
This class in other games:
U1, UT

Shells.

Default values[edit]

Property Value
AmmoAmount 10
bCollideActors True
CollisionHeight 5.0
CollisionRadius 12.0
MaxAmmo 100
Mesh LodMesh'UnrealShare.ShellsM'
PickupMessage "You picked up 15 shells"
PickupSound Sound'UnrealShare.Pickups.AmmoSnd'
PickupViewMesh LodMesh'UnrealShare.ShellsM'