Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:SmokeGenerator (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- UnrealShare
- Direct subclass:
- ShortSmokeGen
- This class in other games:
- U1, UT
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SmokeGenerator.
Properties
Property group 'SmokeGenerator'
BasePuffSize
Type: float
Default value: 1.75
bRepeating
Type: bool
GenerationType
Default value: Class'UnrealShare.SpriteSmokePuff'
RisingVelocity
Type: float
Default value: 75.0
SizeVariance
Type: float
how different each drip is
Default value: 1.0
SmokeDelay
Type: float
pause between drips
Default value: 0.15
TotalNumPuffs
Type: int
Default value: 200
Internal variables
i
Type: int
Default values
Property | Value |
---|---|
bHidden | True |
bNetTemporary | False |
DrawType | DT_Sprite |
Style | STY_Masked |
Texture | Texture'UnrealShare.Effects.SmokePuff43' |
States
Active
Modifiers: auto
Active.Timer
event Timer ()
Overrides: Actor.Timer (global)
Active.Trigger
Overrides: Actor.Trigger (global)
Active.UnTrigger
Overrides: Actor.UnTrigger (global)