Always snap to grid
UE1:SmokeHose (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- UnrealShare
- This class in other games:
- U1, UT
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SmokeHose.
Properties[edit]
Property group 'SmokeHose'[edit]
BasePuffSize[edit]
Type: float
Default value: 1.0
bInitiallyActive[edit]
Type: bool
Default value: True
SizeVariance[edit]
Type: float
Default value: 0.2
SmokeAccel[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
Z | 90.0 |
SmokeDelay[edit]
Type: float
Default value: 0.1
SmokeDelayVariance[edit]
Type: float
Default value: 0.15
SmokeSpeed[edit]
Type: float
Default value: 100.0
SpeedVariance[edit]
Type: float
Default value: 20.0
TotalNumPuffs[edit]
Type: int
Default value: 10000
Internal variables[edit]
NumPuffsSpawned[edit]
Type: int
SmokeDestObj[edit]
Type: Actor
Default values[edit]
Property | Value |
---|---|
bHidden | True |
bNetTemporary | False |
DrawType | DT_Sprite |
Events[edit]
BeginPlay[edit]
event BeginPlay ()
Overrides: Actor.BeginPlay
Timer[edit]
event Timer ()
Overrides: Actor.Timer
Trigger[edit]
Overrides: Actor.Trigger
UnTrigger[edit]
Overrides: Actor.UnTrigger