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Difference between revisions of "UE1:SpawnPoint (UT)"

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Spawnpoint.
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Marks spawn locations for {{cl|CreatureFactory}} and {{cl|ThingFactory}} with a matching tag name.
Used by Creature Factories for spawning monsters
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==Properties==
 
==Properties==
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'''Type:''' {{cl|ThingFactory}}
 
'''Type:''' {{cl|ThingFactory}}
  
<!-- enter variable description -->
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Set by the factory with the same tag as this spawn point.
  
 
===Default values===
 
===Default values===
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{{code|function [[bool]]&nbsp;'''Create''' ()}}
 
{{code|function [[bool]]&nbsp;'''Create''' ()}}
  
<!-- enter function description -->
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Attempts to create a new object or creature as specified by the factory. Returns true on success.

Latest revision as of 08:10, 19 July 2008

UT Object >> Actor >> NavigationPoint >> SpawnPoint
Package: 
UnrealShare
This class in other games:
RTNP, U1, U2XMP

Marks spawn locations for CreatureFactory and ThingFactory with a matching tag name.

Properties[edit]

factory[edit]

Type: ThingFactory

Set by the factory with the same tag as this spawn point.

Default values[edit]

Property Value
bDirectional True
SoundVolume 128
Texture Texture'UnrealShare.S_SpawnP'

Instance functions[edit]

Create[edit]

function bool Create ()

Attempts to create a new object or creature as specified by the factory. Returns true on success.