Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "UE1:SpawnPoint (UT)"
From Unreal Wiki, The Unreal Engine Documentation Site
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| parent3 = Object | | parent3 = Object | ||
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− | + | Marks spawn locations for {{cl|CreatureFactory}} and {{cl|ThingFactory}} with a matching tag name. | |
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==Properties== | ==Properties== | ||
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'''Type:''' {{cl|ThingFactory}} | '''Type:''' {{cl|ThingFactory}} | ||
− | + | Set by the factory with the same tag as this spawn point. | |
===Default values=== | ===Default values=== | ||
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{{code|function [[bool]] '''Create''' ()}} | {{code|function [[bool]] '''Create''' ()}} | ||
− | + | Attempts to create a new object or creature as specified by the factory. Returns true on success. |
Latest revision as of 07:10, 19 July 2008
Object >> Actor >> NavigationPoint >> SpawnPoint |
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1, U2XMP
Marks spawn locations for CreatureFactory and ThingFactory with a matching tag name.
Properties[edit]
factory[edit]
Type: ThingFactory
Set by the factory with the same tag as this spawn point.
Default values[edit]
Property | Value |
---|---|
bDirectional | True |
SoundVolume | 128 |
Texture | Texture'UnrealShare.S_SpawnP' |
Instance functions[edit]
Create[edit]
function bool Create ()
Attempts to create a new object or creature as specified by the factory. Returns true on success.