I don't need to test my programs. I have an error-correcting modem.

UE1:SpectatorHud (U1)

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U1 Object >> Actor >> HUD >> UnrealHUD >> SpectatorHud
Package: 
UnrealShare
This class in other games:
RTNP, UT

SpectatorHud.

Events

PostRender

simulated event PostRender (Canvas Canvas)

Overrides: UnrealHUD.PostRender