Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:SpiralStairBuilder (UT)

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UT Object >> BrushBuilder >> SpiralStairBuilder
Package: 
Editor
This class in other games:
UE2Runtime, UT2003, U2XMP, U2, UT2004, UDK, UT3

SpiralStairBuilder: Builds a spiral staircase.

Properties[edit]

Property group 'SpiralStairBuilder'[edit]

CounterClockwise[edit]

Type: bool


GroupName[edit]

Type: name


Default value: 'Spiral'

InnerRadius[edit]

Type: int


Default value: 64

NumSteps[edit]

Type: int


Default value: 8

NumStepsPer360[edit]

Type: int


Default value: 8

SlopedCeiling[edit]

Type: bool


Default value: True

SlopedFloor[edit]

Type: bool


StepHeight[edit]

Type: int


Default value: 16

StepThickness[edit]

Type: int


Default value: 32

StepWidth[edit]

Type: int


Default value: 256

Default values[edit]

Property Value
BitmapFilename "BBSpiralStair"
ToolTip "Spiral Staircase"

Functions[edit]

Events[edit]

Build[edit]

event bool Build ()

Overrides: BrushBuilder.Build


Other instance functions[edit]

BuildCurvedStair[edit]

function BuildCurvedStair (int Direction)