Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:SpiralStairBuilder (UT)
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Object >> BrushBuilder >> SpiralStairBuilder |
Contents
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SpiralStairBuilder: Builds a spiral staircase.
Properties
Property group 'SpiralStairBuilder'
CounterClockwise
Type: bool
GroupName
Type: name
Default value: 'Spiral'
InnerRadius
Type: int
Default value: 64
NumSteps
Type: int
Default value: 8
NumStepsPer360
Type: int
Default value: 8
SlopedCeiling
Type: bool
Default value: True
SlopedFloor
Type: bool
StepHeight
Type: int
Default value: 16
StepThickness
Type: int
Default value: 32
StepWidth
Type: int
Default value: 256
Default values
Property | Value |
---|---|
BitmapFilename | "BBSpiralStair" |
ToolTip | "Spiral Staircase" |
Functions
Events
Build
event bool Build ()
Overrides: BrushBuilder.Build
Other instance functions
BuildCurvedStair
function BuildCurvedStair (int Direction)