Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:SpriteBallChild (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> SpriteBallChild |
Contents
- Package:
- UnrealShare
- This class in other games:
- U1, UT
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SpriteBallChild.
Default values
Property | Value |
---|---|
bHighDetail | True |
DrawScale | 2.5 |
LightEffect | LE_None |
LightType | LT_None |
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: SpriteBallExplosion.PostBeginPlay