The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE1:Table (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U1 Object >> Actor >> Decoration >> Table
Package: 
UnrealI
This class in other games:
RTNP, UT

Table.

Properties

Property group 'Table'

FragChunks

Type: int


Default value: 17

Fragsize

Type: float


Default value: 1.0

Health

Type: int


Default value: 25

Default values

Property Value
bBlockActors True
bBlockPlayers True
bCollideActors True
bCollideWorld True
bStatic False
CollisionHeight 19.0
CollisionRadius 45.0
DrawType DT_Mesh
Mesh LodMesh'UnrealI.Table1'

States

Animate

Modifiers: auto

Animate.TakeDamage

event TakeDamage (int NDamage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)

Overrides: Actor.TakeDamage (global)