My program doesn't have bugs. It just develops random features.

UE1:TracerSegLg (RTNP)

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RTNP Object >> Actor >> Effects >> TracerSeg >> TracerSegLg

Contents

Package: 
UPak

BalefireSegLg.

Default values[edit]

Property Value
bCollideWorld False
bUnlit True
CollisionRadius 256.0
DrawScale 8.0
DrawType DT_Mesh
Mesh LodMesh'UPak.TR050'
Style STY_Translucent
Texture None