My program doesn't have bugs. It just develops random features.

UE1:Tree12 (U1)

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U1 Object >> Actor >> Decoration >> Tree >> Tree12

Contents

Package: 
UnrealShare
This class in other games:
RTNP, UT

Tree12.

Default values[edit]

Property Value
CollisionHeight 63.0
CollisionRadius 16.0
Mesh LodMesh'UnrealShare.Tree12M'