My program doesn't have bugs. It just develops random features.

UE1:UBrowserPlayerGrid (RTNP)

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RTNP Object >> UWindowBase >> UWindowWindow >> UWindowGrid >> UBrowserPlayerGrid
Package: 
UBrowser
This class in other games:
U1, UT

UBrowserPlayerGrid

Properties[edit]

FragsText[edit]

Type: string

Modifiers: localized


Default value: "Frags"

IDText[edit]

Type: string

Modifiers: localized


Default value: "ID"

MeshText[edit]

Type: string

Modifiers: localized


Default value: "Mesh"

NameText[edit]

Type: string

Modifiers: localized


Default value: "Name"

PingText[edit]

Type: string

Modifiers: localized


Default value: "Ping"

SkinText[edit]

Type: string

Modifiers: localized


Default value: "Skin"

TeamText[edit]

Type: string

Modifiers: localized


Default value: "Team"

Instance functions[edit]

Created[edit]

function Created ()

Overrides: UWindowGrid.Created


PaintColumn[edit]

function PaintColumn (Canvas C, UWindowGridColumn Column, float MouseX, float MouseY)

Overrides: UWindowGrid.PaintColumn


RightClickRow[edit]

function RightClickRow (int Row, float X, float Y)

Overrides: UWindowGrid.RightClickRow


SelectRow[edit]

function SelectRow (int Row)

Overrides: UWindowGrid.SelectRow


SortColumn[edit]

function SortColumn (UWindowGridColumn Column)

Overrides: UWindowGrid.SortColumn