I love the smell of UnrealEd crashing in the morning. – tarquin
UE1:UWindowBase (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase |
Contents
- Package:
- UWindow
- Direct subclasses:
- UWindowList, UWindowLookAndFeel, UWindowWindow
- This class in other games:
- U1, UT
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Constants[edit]
F_Normal[edit]
Value: 0
Normal font
F_Bold[edit]
Value: 1
Bold font
F_Large[edit]
Value: 2
Large font
F_LargeBold[edit]
Value: 3
Large, Bold font
Enums[edit]
FrameHitTest[edit]
- HT_NW
- HT_N
- HT_NE
- HT_W
- HT_E
- HT_SW
- HT_S
- HT_SE
- HT_TitleBar
- HT_DragHandle
- HT_None
MenuSound[edit]
- MS_MenuPullDown
- MS_MenuCloseUp
- MS_MenuItem
- MS_WindowOpen
- MS_WindowClose
- MS_ChangeTab
MessageBoxButtons[edit]
- MB_YesNo
- MB_OKCancel
- MB_OK
- MB_YesNoCancel
MessageBoxResult[edit]
- MR_None
- MR_Yes
- MR_No
- MR_OK
- MR_Cancel
- also if you press the Close box.
PropertyCondition[edit]
- PC_None
- PC_LessThan
- PC_Equal
- PC_GreaterThan
- PC_NotEqual
- PC_Contains
- PC_NotContains
TextAlign[edit]
- TA_Left
- TA_Right
- TA_Center
Structs[edit]
HTMLStyle[edit]
- int BulletLevel
- 0 = no bullet depth
- string LinkDestination
- Object.Color TextColor
- Object.Color BGColor
- bool bCenter
- bool bLink
- bool bUnderline
- bool bNoBR
- bool bHeading
- bool bBold
- bool bBlink