Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:UBrowserServerListWindow (RTNP)
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UBrowserServerListWindow |
Contents
- 1 Properties
- 1.1 AutoRefreshTime
- 1.2 bNoAutoSort
- 1.3 bNoSort
- 1.4 bPingResume
- 1.5 bPingResumeIntial
- 1.6 bPingSuspend
- 1.7 bSuspendPingOnClose
- 1.8 CompleteText
- 1.9 ErrorString
- 1.10 Factories
- 1.11 Grid
- 1.12 GridClass
- 1.13 List
- 1.14 ListFactories
- 1.15 PingingText
- 1.16 PingState
- 1.17 PlayerCountName
- 1.18 QueryDone
- 1.19 QueryFailedText
- 1.20 QueryServerText
- 1.21 ServerCountName
- 1.22 SubsetList
- 1.23 SupersetList
- 1.24 TimeElapsed
- 1.25 TotalPinged
- 1.26 TotalServers
- 1.27 URLAppend
- 2 Enums
- 3 Instance functions
- 3.1 AddFavorite
- 3.2 AddSubset
- 3.3 AddSuperSet
- 3.4 BeforePaint
- 3.5 Created
- 3.6 CreateFactories
- 3.7 Paint
- 3.8 PingFinished
- 3.9 Query
- 3.10 QueryFinished
- 3.11 Refresh
- 3.12 RefreshSubsets
- 3.13 RemoveOldServers
- 3.14 RemoveSubset
- 3.15 RemoveSuperset
- 3.16 RePing
- 3.17 Resized
- 3.18 ResumePinging
- 3.19 ShutdownFactories
- 3.20 SuspendPinging
- 3.21 TagServersAsOld
- 3.22 Tick
- 3.23 WindowHidden
- 3.24 WindowShown
- Package:
- UBrowser
- Direct subclass:
- UBrowserFavoriteServers
- This class in other games:
- U1, UT
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Properties
AutoRefreshTime
Type: int
Modifiers: config
bNoAutoSort
Type: bool
Modifiers: config
bNoSort
Type: bool
bPingResume
Type: bool
bPingResumeIntial
Type: bool
bPingSuspend
Type: bool
bSuspendPingOnClose
Type: bool
Default value: True
CompleteText
Type: string
Modifiers: localized
Default value: "Complete"
ErrorString
Type: string
Factories
Type: UBrowserServerListFactory
Array size: 10
Grid
Type: UBrowserServerGrid
GridClass
Type: string
Default value: "UBrowser.UBrowserServerGrid"
List
Type: UBrowserServerList
ListFactories
Type: string
Array size: 10
Modifiers: config
PingingText
Type: string
Modifiers: localized
Default value: "Pinging Servers"
PingState
Type: EPingState
PlayerCountName
Type: string
Modifiers: localized
Default value: "Players"
QueryDone
Type: int
Array size: 10
QueryFailedText
Type: string
Modifiers: localized
Default value: "Master Server Failed: "
QueryServerText
Type: string
Modifiers: localized
Default value: "Querying Master Server"
ServerCountName
Type: string
Modifiers: localized
Default value: "Servers"
SubsetList
Type: UBrowserSubsetList
SupersetList
Type: UBrowserSupersetList
TimeElapsed
Type: float
TotalPinged
Type: int
TotalServers
Type: int
URLAppend
Type: string
Modifiers: config
Enums
EPingState
- PS_QueryServer
- PS_QueryFailed
- PS_Pinging
- PS_RePinging
- PS_Done
Instance functions
AddFavorite
AddSubset
AddSuperSet
BeforePaint
Overrides: UWindowWindow.BeforePaint
Created
Overrides: UWindowWindow.Created
CreateFactories
Paint
Overrides: UWindowDialogClientWindow.Paint
PingFinished
Query
QueryFinished
Refresh
RefreshSubsets
RemoveOldServers
RemoveSubset
RemoveSuperset
RePing
Resized
Overrides: UWindowWindow.Resized
ResumePinging
ShutdownFactories
SuspendPinging
TagServersAsOld
Tick
Overrides: UWindowWindow.Tick
WindowHidden
Overrides: UWindowWindow.WindowHidden
WindowShown
Overrides: UWindowWindow.WindowShown