Gah - a solution with more questions. – EntropicLqd
UE1:UBrowserServerListWindow (RTNP)
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UWindowPageWindow >> UBrowserServerListWindow |
Contents
- 1 Properties
- 1.1 AutoRefreshTime
- 1.2 bNoAutoSort
- 1.3 bNoSort
- 1.4 bPingResume
- 1.5 bPingResumeIntial
- 1.6 bPingSuspend
- 1.7 bSuspendPingOnClose
- 1.8 CompleteText
- 1.9 ErrorString
- 1.10 Factories
- 1.11 Grid
- 1.12 GridClass
- 1.13 List
- 1.14 ListFactories
- 1.15 PingingText
- 1.16 PingState
- 1.17 PlayerCountName
- 1.18 QueryDone
- 1.19 QueryFailedText
- 1.20 QueryServerText
- 1.21 ServerCountName
- 1.22 SubsetList
- 1.23 SupersetList
- 1.24 TimeElapsed
- 1.25 TotalPinged
- 1.26 TotalServers
- 1.27 URLAppend
- 2 Enums
- 3 Instance functions
- 3.1 AddFavorite
- 3.2 AddSubset
- 3.3 AddSuperSet
- 3.4 BeforePaint
- 3.5 Created
- 3.6 CreateFactories
- 3.7 Paint
- 3.8 PingFinished
- 3.9 Query
- 3.10 QueryFinished
- 3.11 Refresh
- 3.12 RefreshSubsets
- 3.13 RemoveOldServers
- 3.14 RemoveSubset
- 3.15 RemoveSuperset
- 3.16 RePing
- 3.17 Resized
- 3.18 ResumePinging
- 3.19 ShutdownFactories
- 3.20 SuspendPinging
- 3.21 TagServersAsOld
- 3.22 Tick
- 3.23 WindowHidden
- 3.24 WindowShown
- Package:
- UBrowser
- Direct subclass:
- UBrowserFavoriteServers
- This class in other games:
- U1, UT
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Properties[edit]
AutoRefreshTime[edit]
Type: int
Modifiers: config
bNoAutoSort[edit]
Type: bool
Modifiers: config
bNoSort[edit]
Type: bool
bPingResume[edit]
Type: bool
bPingResumeIntial[edit]
Type: bool
bPingSuspend[edit]
Type: bool
bSuspendPingOnClose[edit]
Type: bool
Default value: True
CompleteText[edit]
Type: string
Modifiers: localized
Default value: "Complete"
ErrorString[edit]
Type: string
Factories[edit]
Type: UBrowserServerListFactory
Array size: 10
Grid[edit]
Type: UBrowserServerGrid
GridClass[edit]
Type: string
Default value: "UBrowser.UBrowserServerGrid"
List[edit]
Type: UBrowserServerList
ListFactories[edit]
Type: string
Array size: 10
Modifiers: config
PingingText[edit]
Type: string
Modifiers: localized
Default value: "Pinging Servers"
PingState[edit]
Type: EPingState
PlayerCountName[edit]
Type: string
Modifiers: localized
Default value: "Players"
QueryDone[edit]
Type: int
Array size: 10
QueryFailedText[edit]
Type: string
Modifiers: localized
Default value: "Master Server Failed: "
QueryServerText[edit]
Type: string
Modifiers: localized
Default value: "Querying Master Server"
ServerCountName[edit]
Type: string
Modifiers: localized
Default value: "Servers"
SubsetList[edit]
Type: UBrowserSubsetList
SupersetList[edit]
Type: UBrowserSupersetList
TimeElapsed[edit]
Type: float
TotalPinged[edit]
Type: int
TotalServers[edit]
Type: int
URLAppend[edit]
Type: string
Modifiers: config
Enums[edit]
EPingState[edit]
- PS_QueryServer
- PS_QueryFailed
- PS_Pinging
- PS_RePinging
- PS_Done
Instance functions[edit]
AddFavorite[edit]
AddSubset[edit]
AddSuperSet[edit]
BeforePaint[edit]
Overrides: UWindowWindow.BeforePaint
Created[edit]
Overrides: UWindowWindow.Created
CreateFactories[edit]
Paint[edit]
Overrides: UWindowDialogClientWindow.Paint
PingFinished[edit]
Query[edit]
QueryFinished[edit]
Refresh[edit]
RefreshSubsets[edit]
RemoveOldServers[edit]
RemoveSubset[edit]
RemoveSuperset[edit]
RePing[edit]
Resized[edit]
Overrides: UWindowWindow.Resized
ResumePinging[edit]
ShutdownFactories[edit]
SuspendPinging[edit]
TagServersAsOld[edit]
Tick[edit]
Overrides: UWindowWindow.Tick
WindowHidden[edit]
Overrides: UWindowWindow.WindowHidden
WindowShown[edit]
Overrides: UWindowWindow.WindowShown