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UE1:UBrowserServerPing (U1)

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U1 Object >> Actor >> Info >> InternetInfo >> InternetLink >> UdpLink >> UBrowserServerPing
Package: 
UBrowser
This class in other games:
RTNP, UT

UBrowserServerPing: Query an Unreal server for its details

Properties[edit]

AdminEmailText[edit]

Type: string

Modifiers: localized


Default value: "Admin Email"

AdminNameText[edit]

Type: string

Modifiers: localized


Default value: "Admin Name"

AttemptNumber[edit]

Type: int


BindAttempts[edit]

Type: int


BindRetryTime[edit]

Type: int

Modifiers: config


Default value: 10

bInitial[edit]

Type: bool


bJustThisServer[edit]

Type: bool


bNoSort[edit]

Type: bool


ChangeLevelsText[edit]

Type: string

Modifiers: localized


Default value: "Change Levels"

ElapsedTime[edit]

Type: float


FalseString[edit]

Type: string

Modifiers: localized


Default value: "Disabled"

FragLimitText[edit]

Type: string

Modifiers: localized


Default value: "Frag Limit"

GameModeText[edit]

Type: string

Modifiers: localized


Default value: "Game Mode"

GameTypeText[edit]

Type: string

Modifiers: localized


Default value: "Game Type"

GameVersionText[edit]

Type: string

Modifiers: localized


Default value: "Game Version"

MaxBindAttempts[edit]

Type: int

Modifiers: config


Default value: 5

MultiplayerBotsText[edit]

Type: string

Modifiers: localized


Default value: "Bots in Multiplayer"

PingAttempts[edit]

Type: int


PingTimeout[edit]

Type: int

Modifiers: config


Default value: 5

QueryState[edit]

Type: name


Server[edit]

Type: UBrowserServerList


ServerIPAddr[edit]

Type: InternetLink.IpAddr


TimeLimitText[edit]

Type: string

Modifiers: localized


Default value: "Time Limit"

TrueString[edit]

Type: string

Modifiers: localized


Default value: "Enabled"

WorldLogText[edit]

Type: string

Modifiers: localized


Default value: "ngStats World Stat-Logging"

Functions[edit]

Events[edit]

Resolved[edit]

event Resolved (InternetLink.IpAddr Addr)

Overrides: InternetLink.Resolved


Other instance functions[edit]

AddRule[edit]

function AddRule (string Rule, string Value)


GetNextValue[edit]

function bool GetNextValue (string In, out string Out, out string Result)


LocalizeBoolValue[edit]

function string LocalizeBoolValue (string Value)


StartQuery[edit]

function StartQuery (name S, int InPingAttempts)


ValidateServer[edit]

function ValidateServer ()


States[edit]

BindFailed[edit]

BindFailed.Timer[edit]

event Timer ()

Overrides: Actor.Timer (global)


Binding[edit]

GetInfo[edit]

GetInfo.ReceivedText[edit]

event ReceivedText (InternetLink.IpAddr Addr, string Text)

Overrides: UdpLink.ReceivedText (global)


GetInfo.Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)


GetInfo.Timer[edit]

event Timer ()

Overrides: Actor.Timer (global)


GetStatus[edit]

GetStatus.ReceivedText[edit]

event ReceivedText (InternetLink.IpAddr Addr, string Text)

Overrides: UdpLink.ReceivedText (global)


GetStatus.Timer[edit]

event Timer ()

Overrides: Actor.Timer (global)


Resolving[edit]