Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:UMenuConfigIndivBotsWindow (RTNP)

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RTNP Object >> UWindowBase >> UWindowWindow >> UWindowFramedWindow >> UMenuFramedWindow >> UMenuPlayerWindow >> UMenuConfigIndivBotsWindow

Contents

Package: 
UMenu
This class in other games:
UT

null

Default values[edit]

Property Value
ClientClass Class'UMenu.UMenuConfigIndivBotsCW'
WindowTitle "Configure Individual Bots"