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UE1:UMenuGameSettingsBase (RTNP)

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Package: 
UMenu
Direct subclass:
UMenuGameSettingsCWindow
This class in other games:
UT

null

Properties

BotmatchParent

Type: UMenuBotmatchClientWindow


ControlOffset

Type: float


Default value: 20.0

Initialized

Type: bool


SpeedHelp

Type: string

Modifiers: localized


Default value: "Adjust the speed of the game."

SpeedSlider

Type: UWindowHSliderControl


SpeedText

Type: string

Modifiers: localized


Default value: "Game Speed"

StyleCombo

Type: UWindowComboControl


StyleHelp

Type: string

Modifiers: localized


Default value: "Choose your game style. Hardcore is 10% faster with a 50% damage increase. Turbo also adds ultra fast player movement."

Styles

Type: string

Array size: 3

Modifiers: localized


Default value, index 0: "Classic"

Default value, index 1: "Hardcore"

Default value, index 2: "Turbo"

StyleText

Type: string

Modifiers: localized


Default value: "Game Style:"

Instance functions

AfterCreate

function AfterCreate ()

Overrides: UWindowWindow.AfterCreate


BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


Created

function Created ()

Overrides: UWindowWindow.Created


LoadCurrentValues

function LoadCurrentValues ()


Notify

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuPageWindow.Notify


SpeedChanged

function SpeedChanged ()


StyleChanged

function StyleChanged ()