Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:UMenuStatusBar (RTNP)

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RTNP Object >> UWindowBase >> UWindowWindow >> UMenuStatusBar
Package: 
UMenu
This class in other games:
UT

null

Properties[edit]

ContextHelp[edit]

Type: string


DefaultHelp[edit]

Type: string

Modifiers: localized


Default value: "Press ESC to return to the game"

DefaultIntroHelp[edit]

Type: string

Modifiers: localized


Default value: "Use the Game menu to start a new game."

Instance functions[edit]

Close[edit]

function Close (optional bool bByParent)

Overrides: UWindowWindow.Close


Created[edit]

function Created ()

Overrides: UWindowWindow.Created


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint


SetHelp[edit]

function SetHelp (string NewHelp)