Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:UMenuTeamGameRulesCWindow (RTNP)

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Package: 
UMenu
This class in other games:
UT

null

Properties

FFHelp

Type: string

Modifiers: localized


Default value: "Slide to adjust the amount of damage friendly fire imparts to other teammates."

FFSlider

Type: UWindowHSliderControl


FFText

Type: string

Modifiers: localized


Default value: "Friendly Fire:"

Instance functions

BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UMenuGameRulesBase.BeforePaint


Created

function Created ()

Overrides: UMenuGameRulesBase.Created


FFChanged

function FFChanged ()


Notify

function Notify (UWindowDialogControl C, byte E)

Overrides: UMenuGameRulesBase.Notify