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UE1:UPakShieldEffect (RTNP)
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Object >> Actor >> Effects >> ShieldBeltEffect >> UPakShieldEffect |
- Package:
- UPak
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UPakShieldEffect.
Properties[edit]
LastDrawScale[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
Fatness | 240 |
ScaleGlow | 1.0 |
Texture | FireTexture'UPak.BeamEffect.Cloak.BeamTexture' |
Events[edit]
Destroyed[edit]
simulated event Destroyed ()
Overrides: ShieldBeltEffect.Destroyed
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: ShieldBeltEffect.PostBeginPlay
Tick[edit]
simulated event Tick (float DeltaTime)
Overrides: ShieldBeltEffect.Tick
Timer[edit]
simulated event Timer ()
Overrides: ShieldBeltEffect.Timer
States[edit]
OwnerFadeIn[edit]
OwnerFadeIn.BeginState[edit]
event BeginState ()
Overrides: Object.BeginState (global)
OwnerFadeIn.Tick[edit]
event Tick (float DeltaTime)
Overrides: Tick (global)