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UE1:UPakShieldEffect (RTNP)

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RTNP Object >> Actor >> Effects >> ShieldBeltEffect >> UPakShieldEffect
Package: 
UPak

UPakShieldEffect.

Properties[edit]

LastDrawScale[edit]

Type: float


Default values[edit]

Property Value
Fatness 240
ScaleGlow 1.0
Texture FireTexture'UPak.BeamEffect.Cloak.BeamTexture'

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: ShieldBeltEffect.Destroyed


PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: ShieldBeltEffect.PostBeginPlay


Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: ShieldBeltEffect.Tick


Timer[edit]

simulated event Timer ()

Overrides: ShieldBeltEffect.Timer


States[edit]

OwnerFadeIn[edit]

OwnerFadeIn.BeginState[edit]

event BeginState ()

Overrides: Object.BeginState (global)


OwnerFadeIn.Tick[edit]

event Tick (float DeltaTime)

Overrides: Tick (global)