My program doesn't have bugs. It just develops random features.

UE1:UWindowBase (U1)

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U1 Object >> UWindowBase
Package: 
UWindow
Direct subclasses:
UWindowLayoutBase, UWindowLayoutCell, UWindowLookAndFeel, UWindowWindow
This class in other games:
RTNP, UT

null

Constants

F_Normal

Value: 0

Normal font

Enums

FrameHitTest

HT_NW 
HT_N 
HT_NE 
HT_W 
HT_E 
HT_SW 
HT_S 
HT_SE 
HT_TitleBar 
HT_DragHandle 
HT_None 

MenuSound

MS_MenuPullDown 
MS_MenuCloseUp 
MS_MenuItem 
MS_WindowOpen 
MS_WindowClose 
MS_ChangeTab 

TextAlign

TA_Left 
TA_Right 
TA_Center 

Structs

Region

int
int
int
int

TexRegion

int
int
int
int
Texture

Instance functions

GetRegion

function Region GetRegion (TexRegion T)


NewRegion

function Region NewRegion (float X, float Y, float W, float H)


NewTexRegion

function TexRegion NewTexRegion (float X, float Y, float W, float H, Texture T)