My program doesn't have bugs. It just develops random features.

UE1:UWindowComboLeftButton (RTNP)

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RTNP Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowButton >> UWindowComboLeftButton
Package: 
UWindow
This class in other games:
UT

null

Default values[edit]

Property Value
bNoKeyboard True

Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowButton.BeforePaint


LMouseDown[edit]

function LMouseDown (float X, float Y)

Overrides: UWindowWindow.LMouseDown