Gah - a solution with more questions. – EntropicLqd
UE1:UWindowComboListItem (U1)
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Object >> UWindowList >> UWindowComboListItem |
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Properties[edit]
ItemTop[edit]
Type: float
SortWeight[edit]
Type: int
Value[edit]
Type: string
Value2[edit]
Type: string
A second, non-displayed value
Instance functions[edit]
Compare[edit]
Overrides: UWindowList.Compare
These things can be called on any element *********