My program doesn't have bugs. It just develops random features.
UE1:UWindowList (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowList |
Contents
- 1 Properties
- 2 Instance functions
- 2.1 Append
- 2.2 AppendItem
- 2.3 Clear
- 2.4 Compare
- 2.5 CopyExistingListItem
- 2.6 Count
- 2.7 CountShown
- 2.8 DestroyList
- 2.9 DestroyListItem
- 2.10 FindEntry
- 2.11 Insert
- 2.12 InsertBefore
- 2.13 InsertItem
- 2.14 InsertItemAfter
- 2.15 InsertItemBefore
- 2.16 MoveItemSorted
- 2.17 NextShown
- 2.18 PrevShown
- 2.19 Remove
- 2.20 SetupSentinel
- 2.21 ShowThisItem
- 2.22 Sort
- 2.23 Validate
- Package:
- UWindow
- Direct subclasses:
- UBrowserPlayerList, UBrowserRulesList, UBrowserServerListFactory, UBrowserServerList, UBrowserSubsetList, UBrowserSupersetList, UWindowComboListItem, UWindowHotkeyWindowList, UWindowListBoxItem, UWindowMenuBarItem, UWindowPulldownMenuItem, UWindowTabControlItem
- This class in other games:
- UT, RTNP
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UWindowList - a generic linked list class
Properties[edit]
Last[edit]
Type: UWindowList
Only valid for sentinel
Next[edit]
Type: UWindowList
Prev[edit]
Type: UWindowList
Sentinel[edit]
Type: UWindowList
Instance functions[edit]
Append[edit]
function UWindowList Append (class<UWindowList> C)
AppendItem[edit]
function AppendItem (UWindowList NewElement)
Clear[edit]
function Clear ()
Compare[edit]
function bool Compare (UWindowList T, UWindowList B)
These things can be called on any element *********
CopyExistingListItem[edit]
function UWindowList CopyExistingListItem (class<UWindowList> ItemClass, UWindowList SourceItem)
Count[edit]
function int Count ()
CountShown[edit]
function int CountShown ()
DestroyList[edit]
function DestroyList ()
DestroyListItem[edit]
function DestroyListItem ()
FindEntry[edit]
function UWindowList FindEntry (int Index)
Insert[edit]
function UWindowList Insert (class<UWindowList> C)
InsertBefore[edit]
function UWindowList InsertBefore (class<UWindowList> C)
InsertItem[edit]
function InsertItem (UWindowList NewElement)
InsertItemAfter[edit]
function InsertItemAfter (UWindowList NewElement, optional bool bCheckShowItem)
InsertItemBefore[edit]
function InsertItemBefore (UWindowList NewElement)
MoveItemSorted[edit]
function MoveItemSorted (UWindowList Item)
These things can only be called on the sentinel *********
NextShown[edit]
function UWindowList NextShown ()
PrevShown[edit]
function UWindowList PrevShown ()
Remove[edit]
function Remove ()
SetupSentinel[edit]
function SetupSentinel ()
ShowThisItem[edit]
function bool ShowThisItem ()
Sort[edit]
function UWindowList Sort ()
Validate[edit]
function Validate ()