My program doesn't have bugs. It just develops random features.

UE1:UBrowserPlayerList (U1)

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U1 Object >> UWindowList >> UBrowserPlayerList
Package: 
UBrowser
This class in other games:
RTNP, UT

UBrowserPlayerList - The player list returned by the server.

Properties[edit]

bDescending[edit]

Type: bool


PlayerFrags[edit]

Type: int


PlayerID[edit]

Type: int


PlayerMesh[edit]

Type: string


PlayerName[edit]

Type: string


PlayerPing[edit]

Type: int


PlayerSkin[edit]

Type: string


PlayerTeam[edit]

Type: string


SortColumn[edit]

Type: int


Default value: 1

Instance functions[edit]

Compare[edit]

function bool Compare (UWindowList T, UWindowList B)

Overrides: UWindowList.Compare

These things can be called on any element *********

FindID[edit]

function UBrowserPlayerList FindID (int ID)


SortByColumn[edit]

function SortByColumn (int Column)