My program doesn't have bugs. It just develops random features.
UE1:UBrowserPlayerList (RTNP)
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Object >> UWindowBase >> UWindowList >> UBrowserPlayerList |
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UBrowserPlayerList - The player list returned by the server.
Properties[edit]
bDescending[edit]
Type: bool
PlayerFrags[edit]
Type: int
PlayerID[edit]
Type: int
PlayerMesh[edit]
Type: string
PlayerName[edit]
Type: string
PlayerPing[edit]
Type: int
PlayerSkin[edit]
Type: string
PlayerTeam[edit]
Type: string
SortColumn[edit]
Type: int
Default value: 1
Instance functions[edit]
Compare[edit]
Overrides: UWindowList.Compare
FindID[edit]
function UBrowserPlayerList FindID (int ID)
SortByColumn[edit]
function SortByColumn (int Column)