Cogito, ergo sum

UE1:UBrowserServerListFactory (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U1 Object >> UWindowList >> UBrowserServerListFactory
Package: 
UBrowser
Direct subclasses:
UBrowserFavoritesFact, UBrowserGSpyFact, UBrowserHTTPFact, UBrowserLocalFact, UBrowserSubsetFact
This class in other games:
RTNP, UT

UBrowserServerListFactory An abstract class to add servers to an existing server list. eg GameSpy, HTTP master servers, favorites list, etc

Properties[edit]

bIncrementalPing[edit]

Type: bool

Servers are pinged as they come in

Owner[edit]

Type: UBrowserServerList


Instance functions[edit]

FoundServer[edit]

function UBrowserServerList FoundServer (string IP, int QueryPort, string Category, string GameName, optional string HostName)


GetPlayerOwner[edit]

function PlayerPawn GetPlayerOwner ()


Query[edit]

function Query (optional bool bBySuperset, optional bool bInitial)


QueryFinished[edit]

function QueryFinished (bool bSuccess, optional string ErrorMsg)


Shutdown[edit]

function Shutdown (optional bool bBySuperset)