Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:UWindowComboListItem (U1)

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U1 Object >> UWindowList >> UWindowComboListItem
Package: 
UWindow
This class in other games:
UT, RTNP

null

Properties

ItemTop

Type: float


SortWeight

Type: int


Value

Type: string


Value2

Type: string

A second, non-displayed value

Instance functions

Compare

function bool Compare (UWindowList T, UWindowList B)

Overrides: UWindowList.Compare

These things can be called on any element *********