Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UWindowComboListItem (U1)
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Object >> UWindowList >> UWindowComboListItem |
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Properties
ItemTop
Type: float
SortWeight
Type: int
Value
Type: string
Value2
Type: string
A second, non-displayed value
Instance functions
Compare
Overrides: UWindowList.Compare
These things can be called on any element *********