My program doesn't have bugs. It just develops random features.
UE1:UWindowGridColumn (RTNP)
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Object >> UWindowBase >> UWindowWindow >> UWindowGridColumn |
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UWindowGridColumn - a grid column
Properties
bSizing
Type: bool
ColumnHeading
Type: string
ColumnNum
Type: int
NextColumn
Type: UWindowGridColumn
PrevColumn
Type: UWindowGridColumn
Instance functions
BeforePaint
Overrides: UWindowWindow.BeforePaint
Click
Overrides: UWindowWindow.Click
Created
function Created ()
Overrides: UWindowWindow.Created
DoubleClick
Overrides: UWindowWindow.DoubleClick
LMouseDown
Overrides: UWindowWindow.LMouseDown
LMouseUp
Overrides: UWindowWindow.LMouseUp
MouseLeave
function MouseLeave ()
Overrides: UWindowWindow.MouseLeave
MouseMove
Overrides: UWindowWindow.MouseMove
Paint
Overrides: UWindowWindow.Paint
RMouseDown
Overrides: UWindowWindow.RMouseDown
RMouseUp
Overrides: UWindowWindow.RMouseUp