I don't need to test my programs. I have an error-correcting modem.
UE1:UWindowHSliderControl (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowHSliderControl |
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties
bNoSlidingNotify
Type: bool
bSliding
Type: bool
MaxValue
Type: float
MinValue
Type: float
SliderDrawX
Type: float
SliderDrawY
Type: float
SliderWidth
Type: float
Step
Type: int
0 = continuous
TrackStart
Type: float
TrackWidth
Type: float
Value
Type: float
Instance functions
BeforePaint
Overrides: UWindowDialogControl.BeforePaint
CheckValue
Created
function Created ()
Overrides: UWindowDialogControl.Created
GetValue
function float GetValue ()
KeyDown
Overrides: UWindowDialogControl.KeyDown
LMouseDown
Overrides: UWindowWindow.LMouseDown
LMouseUp
Overrides: UWindowWindow.LMouseUp
MouseMove
Overrides: UWindowDialogControl.MouseMove
Paint
Overrides: UWindowWindow.Paint