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UE1:UWindowHSliderControl (UT)

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UT Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowHSliderControl
Package: 
UWindow
This class in other games:
RTNP, U1

null

Properties

bNoSlidingNotify

Type: bool


bSliding

Type: bool


MaxValue

Type: float


MinValue

Type: float


SliderDrawX

Type: float


SliderDrawY

Type: float


SliderWidth

Type: float


Step

Type: int

0 = continuous

TrackStart

Type: float


TrackWidth

Type: float


Value

Type: float


Instance functions

BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowDialogControl.BeforePaint


CheckValue

function float CheckValue (float Test)


Created

function Created ()

Overrides: UWindowDialogControl.Created


GetValue

function float GetValue ()


KeyDown

function KeyDown (int Key, float X, float Y)

Overrides: UWindowDialogControl.KeyDown


LMouseDown

function LMouseDown (float X, float Y)

Overrides: UWindowWindow.LMouseDown


LMouseUp

function LMouseUp (float X, float Y)

Overrides: UWindowWindow.LMouseUp


MouseMove

function MouseMove (float X, float Y)

Overrides: UWindowDialogControl.MouseMove


Paint

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint


SetRange

function SetRange (float Min, float Max, int NewStep)


SetValue

function SetValue (float NewValue, optional bool bNoNotify)