Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:UWindowLayoutCell (RTNP)

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RTNP Object >> UWindowBase >> UWindowList >> UWindowLayoutBase >> UWindowLayoutCell
Package: 
UWindow
This class in other games:
U1, UT

null

Properties

C

Type: UWindowDialogControl


ColSpan

Type: int


HAlign

Type: UWindowLayoutBase.EHorizAlign


RowSpan

Type: int


VAlign

Type: UWindowLayoutBase.EVerticalAlign