Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:UWindowMenuBar (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowListControl >> UWindowMenuBar |
Contents
- Package:
- UWindow
- Direct subclass:
- UMenuMenuBar
- This class in other games:
- RTNP, U1
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UWindowMenuBar - A menu bar
Properties
bAltDown
Type: bool
Over
Type: UWindowMenuBarItem
Selected
Type: UWindowMenuBarItem
Spacing
Type: int
Instance functions
AddHelpItem
function UWindowMenuBarItem AddHelpItem (string Caption)
AddItem
function UWindowMenuBarItem AddItem (string Caption)
Close
function Close (optional bool bByParent)
Overrides: UWindowWindow.Close
CloseUp
function CloseUp ()
Created
function Created ()
Overrides: UWindowListControl.Created
DrawItem
Overrides: UWindowListControl.DrawItem
DrawMenuBar
function DrawMenuBar (Canvas C)
GetMenuBar
function UWindowMenuBar GetMenuBar ()
HotKeyDown
Overrides: UWindowWindow.HotKeyDown
HotKeyUp
Overrides: UWindowWindow.HotKeyUp
KeyDown
Overrides: UWindowDialogControl.KeyDown
LMouseDown
Overrides: UWindowWindow.LMouseDown
MenuCmd
MouseLeave
function MouseLeave ()
Overrides: UWindowDialogControl.MouseLeave
MouseMove
Overrides: UWindowDialogControl.MouseMove
Paint
Overrides: UWindowWindow.Paint
ResolutionChanged
Overrides: UWindowWindow.ResolutionChanged
Select
function Select (UWindowMenuBarItem I)