Gah - a solution with more questions. – EntropicLqd

UE1:UWindowMessageBoxCW (UT)

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Package: 
UWindow
This class in other games:
RTNP

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Properties

Buttons

Type: UWindowBase.MessageBoxButtons


CancelButton

Type: UWindowSmallButton


CancelText

Type: string

Modifiers: localized


Default value: "Cancel"

EnterResult

Type: UWindowBase.MessageBoxResult


MessageArea

Type: UWindowMessageBoxArea


NoButton

Type: UWindowSmallButton


NoText

Type: string

Modifiers: localized


Default value: "No"

OKButton

Type: UWindowSmallButton


OKText

Type: string

Modifiers: localized


Default value: "OK"

YesButton

Type: UWindowSmallButton


YesText

Type: string

Modifiers: localized


Default value: "Yes"

Instance functions

BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


Created

function Created ()

Overrides: UWindowWindow.Created


GetHeight

function float GetHeight (Canvas C)


KeyDown

function KeyDown (int Key, float X, float Y)

Overrides: UWindowWindow.KeyDown


Notify

function Notify (UWindowDialogControl C, byte E)

Overrides: UWindowDialogClientWindow.Notify


Paint

function Paint (Canvas C, float X, float Y)

Overrides: UWindowDialogClientWindow.Paint


Resized

function Resized ()

Overrides: UWindowWindow.Resized


SetupMessageBoxClient

function SetupMessageBoxClient (string InMessage, UWindowBase.MessageBoxButtons InButtons, UWindowBase.MessageBoxResult InEnterResult)