I don't need to test my programs. I have an error-correcting modem.

UE1:UWindowTabControl (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Package: 
UWindow
Direct subclass:
UWindowPageControl
This class in other games:
U1, UT

null

Properties[edit]

bMultiLine[edit]

Type: bool


bSelectNearestTabOnRemove[edit]

Type: bool


LeftButton[edit]

Type: UWindowTabControlLeftButton


RightButton[edit]

Type: UWindowTabControlRightButton


SelectedTab[edit]

Type: UWindowTabControlItem


TabArea[edit]

Type: UWindowTabControlTabArea


Default values[edit]

Property Value
ListClass Class'UWindow.UWindowTabControlItem'

Instance functions[edit]

AddTab[edit]

function UWindowTabControlItem AddTab (string Caption)


BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowDialogControl.BeforePaint


Created[edit]

function Created ()

Overrides: UWindowListControl.Created


DeleteTab[edit]

function DeleteTab (UWindowTabControlItem Tab)


GetTab[edit]

function UWindowTabControlItem GetTab (string Caption)


GotoTab[edit]

function GotoTab (UWindowTabControlItem NewSelected, optional bool bByUser)


InsertTab[edit]

function UWindowTabControlItem InsertTab (UWindowTabControlItem BeforeTab, string Caption)


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint


SetMultiLine[edit]

function SetMultiLine (bool InMultiLine)