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UE1:UnrealGameOptionsMenu (RTNP)

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RTNP Object >> Actor >> Menu >> UnrealMenu >> UnrealLongMenu >> UnrealGameOptionsMenu
Package: 
UnrealShare
Direct subclasses:
UPakGameOptionsMenu, UnrealCoopGameOptions, UnrealDMGameOptionsMenu
This class in other games:
U1, UT

UnrealGameOptionsMenu

Properties

Property group 'UnrealGameOptionsMenu'

AdvancedHelp

Type: string

Modifiers: localized


Default value: "Edit advanced game configuration options."

AdvancedString

Type: string

Modifiers: localized


Default value: "Advanced Options"

bCanModifyGore

Type: bool

Modifiers: config


Default value: True

GameClass

Type: class<GameInfo>


Default value: Class'UnrealShare.SinglePlayer'

Internal variables

GameType

Type: GameInfo


Default values

Property Value
HelpMessage[1] "Adjust the speed at which time passes in the game."
HelpMessage[2] "If true, reduces the gore in the game."
MenuLength 2
MenuList[1] "Game Speed"
MenuList[2] "Reduced Gore"
MenuTitle "GAME OPTIONS"

Functions

Events

Destroyed

event Destroyed ()

Overrides: Actor.Destroyed


PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions

DrawMenu

function DrawMenu (Canvas Canvas)

Overrides: UnrealLongMenu.DrawMenu


DrawOptions

function DrawOptions (Canvas Canvas, int StartX, int StartY, int Spacing)


DrawValues

function DrawValues (Canvas Canvas, int StartX, int StartY, int Spacing)


MenuProcessInput

function MenuProcessInput (byte KeyNum, byte ActionNum)

Overrides: Menu.MenuProcessInput


ProcessLeft

function bool ProcessLeft ()

Overrides: Menu.ProcessLeft


ProcessRight

function bool ProcessRight ()

Overrides: Menu.ProcessRight


ProcessSelection

function bool ProcessSelection ()

Overrides: Menu.ProcessSelection


SaveConfigs

function SaveConfigs ()

Overrides: Menu.SaveConfigs