Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UnrealPlayerMenu (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Menu >> UnrealMenu >> UnrealShortMenu >> UnrealPlayerMenu |
Contents
- Package:
- UnrealShare
- Direct subclass:
- UnrealMeshMenu
- This class in other games:
- RTNP, U1
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UnrealPlayerMenu
Properties[edit]
bPulseDown[edit]
Type: bool
bSetup[edit]
Type: bool
ClassString[edit]
Type: string
Modifiers: globalconfig
CurrentTeam[edit]
Type: int
PlayerName[edit]
Type: string
PreferredSkin[edit]
Type: string
Modifiers: globalconfig
RealOwner[edit]
Type: Actor
Teams[edit]
Type: string
Array size: 4
Modifiers: localized
Default value, index 0: "Red"
Default value, index 1: "Blue"
Default value, index 2: "Green"
Default value, index 3: "Gold"
Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
AnimSequence | 'Walk' | ||||
bFixedRotationDir | True | ||||
bOnlyOwnerSee | True | ||||
bUnlit | True | ||||
DesiredRotation |
|
||||
DrawScale | 0.1 | ||||
DrawType | DT_Mesh | ||||
HelpMessage[1] | "Hit enter to type in your name. Be sure to do this before joining a multiplayer game." | ||||
HelpMessage[2] | "Use the arrow keys to change your team color (Red, Blue, Green, or Yellow)." | ||||
HelpMessage[3] | "Change your skin using the left and right arrow keys." | ||||
MenuLength | 3 | ||||
MenuList[1] | "Name: " | ||||
MenuList[2] | "Team Color:" | ||||
MenuList[3] | "Skin:" | ||||
MenuTitle | "Select Digital Representation" | ||||
Physics | PHYS_Rotating | ||||
RotationRate |
|
Instance functions[edit]
DrawMenu[edit]
function DrawMenu (Canvas Canvas)
Overrides: Menu.DrawMenu
ExitMenu[edit]
function Menu ExitMenu ()
Overrides: Menu.ExitMenu
FindSkin[edit]
function FindSkin (int Dir)
MenuTick[edit]
function MenuTick (float DeltaTime)
Overrides: UnrealShortMenu.MenuTick
ProcessLeft[edit]
function bool ProcessLeft ()
Overrides: Menu.ProcessLeft
ProcessMenuEscape[edit]
function ProcessMenuEscape ()
Overrides: Menu.ProcessMenuEscape
ProcessMenuInput[edit]
function ProcessMenuInput (coerce string InputString)
Overrides: Menu.ProcessMenuInput
ProcessMenuUpdate[edit]
function ProcessMenuUpdate (coerce string InputString)
Overrides: Menu.ProcessMenuUpdate
ProcessRight[edit]
function bool ProcessRight ()
Overrides: Menu.ProcessRight
ProcessSelection[edit]
function bool ProcessSelection ()
Overrides: Menu.ProcessSelection
SaveConfigs[edit]
function SaveConfigs ()
Overrides: Menu.SaveConfigs
SetUpDisplay[edit]
function SetUpDisplay ()