My program doesn't have bugs. It just develops random features.

UE1:YesNoMenu (U1)

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U1 Object >> Actor >> Menu >> UnrealMenu >> UnrealInfoMenu >> YesNoMenu
Package: 
UnrealShare
Direct subclass:
UpgradeMenu
This class in other games:
RTNP, UT

YesNoMenu

Properties[edit]

bResponse[edit]

Type: bool


NoSelString[edit]

Type: string

Modifiers: localized


Default value: " Yes [NO]"

YesSelString[edit]

Type: string

Modifiers: localized


Default value: "[YES] No"

Instance functions[edit]

DrawResponse[edit]

function DrawResponse (Canvas Canvas)

Overrides: UnrealInfoMenu.DrawResponse


ProcessLeft[edit]

function bool ProcessLeft ()

Overrides: Menu.ProcessLeft


ProcessNo[edit]

function bool ProcessNo ()

Overrides: Menu.ProcessNo


ProcessResponse[edit]

function ProcessResponse ()

Overrides: UnrealInfoMenu.ProcessResponse


ProcessRight[edit]

function bool ProcessRight ()

Overrides: Menu.ProcessRight


ProcessSelection[edit]

function bool ProcessSelection ()

Overrides: Menu.ProcessSelection


ProcessYes[edit]

function bool ProcessYes ()

Overrides: Menu.ProcessYes