My program doesn't have bugs. It just develops random features.
UE1:YesNoMenu (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Menu >> UnrealMenu >> UnrealInfoMenu >> YesNoMenu |
- Package:
- UnrealShare
- Direct subclass:
- UpgradeMenu
- This class in other games:
- RTNP, UT
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YesNoMenu
Properties[edit]
bResponse[edit]
Type: bool
NoSelString[edit]
Type: string
Modifiers: localized
Default value: " Yes [NO]"
YesSelString[edit]
Type: string
Modifiers: localized
Default value: "[YES] No"
Instance functions[edit]
DrawResponse[edit]
function DrawResponse (Canvas Canvas)
Overrides: UnrealInfoMenu.DrawResponse
ProcessLeft[edit]
function bool ProcessLeft ()
Overrides: Menu.ProcessLeft
ProcessNo[edit]
function bool ProcessNo ()
Overrides: Menu.ProcessNo
ProcessResponse[edit]
function ProcessResponse ()
Overrides: UnrealInfoMenu.ProcessResponse
ProcessRight[edit]
function bool ProcessRight ()
Overrides: Menu.ProcessRight
ProcessSelection[edit]
function bool ProcessSelection ()
Overrides: Menu.ProcessSelection
ProcessYes[edit]
function bool ProcessYes ()
Overrides: Menu.ProcessYes