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UE2:ACTION_ASTeleportToSpawnArea (UT2004)

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UT2004 Object >> ScriptedAction >> ACTION_ASTeleportToSpawnArea
Package: 
UT2k4Assault

ACTION_ASTeleportToSpawnArea Complete objectives Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'Action'[edit]

PlayerSpawnManagerTag[edit]

Type: name


Internal variables[edit]

PSMs[edit]

Type: array<PlayerSpawnManager>


Default values[edit]

Property Value
ActionString "teleport to spawn area"

Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay (ScriptedSequence SS)

Overrides: ScriptedAction.PostBeginPlay


Other instance functions[edit]

GetActionString[edit]

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor