Gah - a solution with more questions. – EntropicLqd

UE2:ACTION_ChangeWeapon (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UE2Runtime Object >> ScriptedAction >> ACTION_ChangeWeapon
Package: 
Gameplay
This class in other games:
UT2003, U2, UT2004

null

Properties[edit]

Property group 'Action'[edit]

NewWeapon[edit]

Type: class<Weapon>


Instance functions[edit]

InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor