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UE2:ACTION_DestroyActor (UE2Runtime)
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Object >> ScriptedAction >> ACTION_DestroyActor |
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Properties[edit]
Property group 'Action'[edit]
DestroyTag[edit]
Type: name
Default values[edit]
Property | Value |
---|---|
ActionString | "Destroy actor" |
Instance functions[edit]
GetActionString[edit]
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor[edit]
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor