Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ACTION_DestroyActor (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ScriptedAction >> ACTION_DestroyActor |
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, U2, UT2003
Destroys all actors with the specified Tag name. Note that destruction cannot be undone at level reset.
Properties
Property group 'Action'
DestroyTag
Type: name
Match the Tag of the actor(s) to destroy with this property.
Default values
Property | Value |
---|---|
ActionString | "Destroy actor" |
Instance functions
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor
Attempts to destroy all actors with a matching Tag, unless DestroyTag is 'None'
.