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UE2:ACTION_ForceMoveToPoint (UT2003)

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UT2003 Object >> ScriptedAction >> ACTION_ForceMoveToPoint
Package: 
Gameplay
This class in other games:
U2, UE2Runtime, UT2004

null

Properties[edit]

Property group 'Action'[edit]

DestinationTag[edit]

Type: name

tag of destination - if none, then use the ScriptedSequence

Internal variables[edit]

Dest[edit]

Type: Actor


originalPhys[edit]

Type: byte


Instance functions[edit]

InitActionFor[edit]

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor