Gah - a solution with more questions. – EntropicLqd
UE2:ACTION_FreezeOnAnimEnd (UE2Runtime)
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Object >> ScriptedAction >> ACTION_PlayAnim >> ACTION_FreezeOnAnimEnd |
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Instance functions[edit]
InitActionFor[edit]
function bool InitActionFor (ScriptedController C)
Overrides: ACTION_PlayAnim.InitActionFor
PawnPlayBaseAnim[edit]
Overrides: ACTION_PlayAnim.PawnPlayBaseAnim
SetCurrentAnimationFor[edit]
function SetCurrentAnimationFor (ScriptedController C)
Overrides: ACTION_PlayAnim.SetCurrentAnimationFor